Medium Piece Golem
EARTH 4

Medium Piece Golem

  • ATK:
  • 1600

  • DEF:
  • 0

  • View:
  • 2878




When this card is Summoned, if you control a "Big Piece Golem", you can Special Summon 1 "Small Piece Golem" from your Deck. That monster's effect is negated while it is face-up on the field.




 
 
AI Power Analysis
Combo EnablerConfidence: MediumEvaluated Oct 6, 2026
58± 5/ 100
Power Score
Intrinsic 59
Deck 58

Medium Piece Golem — Power Evaluation

Final Score: 58 ± 5 · Confidence: Medium

  • Intrinsic: 59 · Deck: 58 · Meta: provisional
  • Primary role: Combo Enabler · Secondary: Extender, Material body

Why it scores here

Medium Piece Golem is a conditional extender that generates board presence when Big Piece Golem is active, summoning Small Piece Golem from the Deck. The card provides decent resource economy and flexible material value as a Level 4 body, but its effectiveness is entirely dependent on setup—without Big Piece on field, it becomes a vanilla 1600-ATK body. No combo evidence is available, so interaction conversion is inferred from text and deck synergies rather than observed play patterns.

Axis scores

Axis Score Evidence
Accessibility 65 Consistently appears in all 9 decks paired with Big Piece Golem at 100% co-deck rate; requires setup but that setup is universal in its homes (verified).
Combo & Conversion 55 Generates one Special Summoned Small Piece Golem from Deck per activation, extending board incrementally but not explosively—no combo examples to confirm conversion chains (inferred).
Resource Economy 70 Summons from Deck (thinning) and generates +1 body when condition met, roughly breaking even to +1 on resource ratio (verified).
Effect & Interaction 5 Card has no direct disruption, negation, or removal; it is purely a generative effect with zero opponent interaction (verified).
Material Utility 70 Level 4 EARTH Rock usable as Synchro/Tuner material or generic Level 4 fodder even when negated; clean material value for Piece Golem synergy lines (inferred).
Resilience & Flexibility 40 Entirely dependent on Big Piece Golem remaining active; if removed, effect is lost and card becomes vanilla; single-zone play limits flexibility (observed).
Deck-Building Efficiency 75 Runs at consistent 2–3 copies in its home archetypes with no garnet risk; no deckbuilding restrictions noted (observed).

Calculation

Weight profile: Combo Enabler (primary). Intrinsic ≈ 59, Deck ≈ 58, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Consistent pairing with Big Piece Golem and Small Piece Golem across all 9 recorded decks (100% synergy).
  • Level 4 body provides flexible material value for Synchro and Fusion lines.
  • Generates free Special Summon under condition, providing board extension.
  • Runs at 2–3 copies without garnet risk; well-integrated into Piece Golem ecosystems.

Weaknesses

  • Entirely dependent on Big Piece Golem control; without it, effect is dead and card is vanilla 1600-ATK.
  • Small Piece Golem summoned with negated effect, reducing its utility as a combo piece.
  • No inherent disruption or interaction—purely generative.
  • Limited splashability despite appearing in multiple archetypes; core value is within Piece Golem synergy only.

Counters / choke points

  • Removal or negation of Big Piece Golem disables the effect entirely.
  • Summon negation (e.g., Ash Blossom & Joyous Spring) prevents Small Piece Golem special summon.
  • Graveyard banishment effects interact with Piece Golem deck recycling lines.

Best use

Combo Enabler / Extender. Decks: Piece Golem, Resonator, Greed.

Evidence & gaps

  • Verified: Card requires Big Piece Golem to be active (from card text).; Triggers on Summon and Special Summons Small Piece Golem from Deck (from card text).; Small Piece Golem effect negated while on field (from card text).; Present in 9 decks with 100% Big Piece Golem pairing (from deck_evidence top_partners).; Runs at 2–3 copies per deck (from deck copies_per_deck distribution).; Assumed unlimited (no banlist data provided).
  • Observed: Appears in Greed (33.3% of decks) and Resonator (44.4% combined) archetypes.; Average 2.11 copies per deck indicates core inclusion in homes.; 77–100% co-deck appearance with Clock/Dark/Flare Resonators and Piece Golem partners.; All 9 decks run it in main deck only (0 side deck appearances).
  • Inferred: Level 4 EARTH Rock body useful as Synchro/Tuner material in Resonator lines despite negation.; Generates incremental board extension (+1 body) but not explosive combo chains.; Piece Golem synergy (Medium + Big + Small = 3 pieces) enables tuner/material value.; Resonator partner card abundances (77.8% overlap) suggest Synchro-centric combo context.
  • Data gaps: No combos supplied — combo conversion is text-only inference; cannot verify actual board power or starter/payoff roles. No guides supplied — no human context on deck strategy or role clarity. No banlist data — assumed 3 copies (unlimited); actual legal_copies not specified. No usage statistics (StatisticsCard) — archetype inclusion % and typical copies inferred from deck sample only (9 decks is small).











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